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    Search Guide

    Quick Search:

    Type a keyword into the "Library quick search" bar located in the header of any page in the Library and hit Enter. This will bring you to a page that shows each area of the Library where you can find more information on that topic. Pages are listed from top to bottom, with the top result being the page with the most references related to that topic. Click on any one of those pages and then dig deeper...

    Digging Deeper:

    To search an area of the Library for each reference that has been labeled with a certain keyword, start at the top of that page and do the following: 

    Windows: Hold down “Ctrl” then press “F”

    Mac: Hold down “Command” then press “F”

    iOS: Tap then tap “Find on Page”

    Android: Tapthen tap “Find in page” 

    1. Type the keyword(s) or part of the keyword you want to search for into the search bar.
      • This search tool will only show exact matches of what you enter, so shorter entries produce more results. (Ex: Searching for "craft" will produce many more results than "crafting system.")
      • You can enter anything into the search bar, but at the bottom of this Search Guide is a non-comprehensive list of keywords you can search for to find more information on common topics in all areas of the Library, except the Patch Notes and Alpha Tracker.
    2. Click on ᐱ and ᐯ to skip through each result.
    3. Click on any blue underlined heading or subheading to open that reference in a new tab. Remember to always check the date noted to see how recent the information is.
      • Want to share your newfound information with someone? Right-click on any blue underlined hyperlink and click "Copy link address," then paste wherever you want to share!
    Elf

    A NOTE FROM THE CURATORS

    The Library of Pantheon strives for exhaustive cataloging, but if a quote doesn’t appear in your search results, that does not necessarily mean it doesn’t exist. Try searching for a different term or browse manually to find more info.

    Always remember the importance of context -- to fully understand a clip or article, you may need to understand other references first.

    Also, keep in mind that our archives are still expanding and do not yet include quotes from forums, live chat channels, social media, etc. If you have any suggestions or corrections to improve the Library’s archives, please contact us.



    Curator’s Tips:

    • New to Pantheon? Search for "Pantheon overview" in the Great Hall to jump to the references where the developers have described what Pantheon is overall.
    • Keep an eye out for Curator's Choice badges ( ) throughout the Library which denote references that the curators have deemed particularly important or informative. You can click on any one of them to view the full list of Curator's Choices in the Curator Collection.
    • Found a video but still can’t find what you’re looking for? Click on the “···” below the lower right-hand corner of any non-mobile YouTube video player and click on “Open Transcript” (if available). You can then press Ctrl+F (or Command+F on Mac) to search that transcript for a word or phrase.
    • Prefer to read instead of watch a video? Simply search for "written" in the Great Hall to jump to all of the written articles submitted by community members that summarize certain videos. Keep in mind that these often include unofficial paraphrases rather than direct developer quotes.

     


    Additional tags can be found in square brackets next to some references in the Library to provide a brief summary of topics that source covers, but are not included in the title. Example:

    Year-Month Day: Heading heading heading heading heading <<Reference Type>> [tag, tag, tag] 

    You can always search for races and classes by name, as well as Visionary Realms developers (current and former) by first and last name as shown on their team page. Remember to type keywords into the search bar exactly as listed below (without the parentheses) for best results. For example, "explor" is not a typo. Because the search tool only finds exact matches, typing "explor" will produce results for "exploration," "exploring," "explorer," etc. We recommend keeping this open in a separate tab to reference as you explore the Library:


    Characters

    Abilities (spells and abilities in general)
    Ability
    Active (activated abilities)
    Attribute (stats)
    Buff
    Cast (casters, casting spells, etc.)
    Character Creation
    Class
    Combination (race class combinations)
    Healer (healers, healing, etc.)
    Identity (race and class individuality)
    Loadouts (saved ability or gear sets, quick swap, etc.)
    Character model
    Passive (passive abilities)
    Pets
    Race
    Racial (racial passives, actives, identity, etc.)
    Regen (resource regeneration)
    Resource (HP, mana, endurance, etc.)
    Role
    Skill
    Specialization
    Starting area

    Combat

    Aggro
    Combat
    Condition (synergistic statuses - Drenched, Windswept, etc.)
    Consumable
    Crowd control
    DPS
    Encounter
    Hotbar
    Limited Ability Set
    Pacing (time-to-kill, action vs. strategy, etc.)
    Positional
    Pulling
    PvP
    Raid
    Ranged
    Tank
    Targeting
    Telegraph (warnings for certain NPC abilities)
    Zerging (making content trivial by swarming with many players)

    Community

    Guild
    Guide
    GM (game masters, events, etc.)
    Griefing
    Matchmaking (group finding tools)
    Mentor
    Multiboxing
    Onboarding (new player experience, tutorial, etc.)
    Play nice policy
    Policing (players enforcing social rules)
    Population (player population in zones, servers, etc.)
    Roleplaying
    Solo
    Streamer (streamer program)
    Target audience

    Crafting

    Craft (crafting, crafted, etc.)
    Harvesting (gathering)
    Ingredient
    Node
    Profession

    Development

    Alpha 1
    Artist
    Asset (art assets)
    Beta
    Client (datamining and how info is sent from the server)
    Communication
    Concept (concept art)
    Content (in-game content)
    Demo (demonstrating a specific in-game system or feature)
    Design
    Develop (development, developer, developing, etc.)
    Evaluation Build
    Fund (funds, funding, funded, crowdfunding, etc.)
    Gaia (world building tool)
    Graybox
    HDRP (high definition render pipeline)
    Implement (adding features, systems, art, etc. into the game)
    Investor
    Kickstarter
    Launch
    Network
    Outsourcing
    Placeholder
    Pledge
    Pre-Alpha
    Programming
    Project Faerthale
    Publisher
    Quality Assurance
    Release (releasing information)
    Reveal
    Team (dev team size, growth, work, etc.)
    Test
    Timeline
    Unity engine
    Visionary Realms
    World building

    Economy

    Auction
    Bound (bind on equip, bind on acquire, etc.)
    Currency
    Dumpster diving
     (buying items from vendors that other players sold)
    Economy
    Vendor (merchants)

    Itemization

    Appearance
    Armor
    Attribute
    (stats)
    Bound (bind on equip, bind on acquire, etc.)
    Cosmetic (vanity skins, transmog, etc.)
    Durability
    Gear
    Iconic (item identity, recognizability, desirability)
    Item
    Loot
    Restrictions (minimum level, race/class combinations, etc.)
    Situational 
    Twinking (giving powerful higher level items to lower level players) 

    NPCs

    Aggro
    Ambient
    Boss
    Camp (camps, camping, etc.)
    Chase Range (leashing, trains, etc.)
    Consider
    Disposition
    Encounter
    Faction
    Manifestation (dispositions for bosses)
    NPC
    NPC AI
    Spawn
    Telegraph
    Trait 

    Progression

    Acquisition (acquiring abilities, mastery points, etc.)
    Attribute (stats)
    Delevel
    Endgame
    Epic
    Experience
    Gated
    Grind
    Level 
    Mastery
    Progression (vertical & horizontal progression)
    Rank (ability ranks)
    Skill 

    World

    Atmosphere (later renamed to “Fractures”)
    Boat
    Climate (extreme climates and acclimation)
    Day/night
    Environment
    Explor (explore, exploring, exploration, etc.)
    Instanc (instances, instanced, instancing, etc.)
    Map
    Scale (size of environments in relation to the player)
    Seamless
    Starting area (home cities for each race)
    Terminus
    Terrain
    Travel
    Underwater
    Vista (looking out over large areas of the world)
    World
    Zone 

    Other

    Audio
    Climbing
    Codex (spellbook)
    Compatibility (console/gamepad support)
    Corpse (corpse runs)
    Death 
    Deit (deity, deities, etc.)
    Downtime (time in between encounters)
    Handholding
    Housing
    Immersion
    Infamy (system to mitigate content monopolization) 
    Kill credit (MDD vs. FTE, etc.)
    Limited playtime (options for players who can only play a few hours)
    Lore
    Macro (text command macros)
    Merch
    Mobile (companion apps, phone compatibility, etc.)
    Monopolization (spawn camping bosses, bottlenecks, etc.)
    Mounts
    Perception
    Quest
    Revenue (subscription model, cash shop, etc.)
    Server
    System Requirements
    User Interface 
    Customization (User Interface skins, add-ons, etc.)
    Website