Skip to content

    Alpha Tracker

    How To Use The Alpha Tracker:

    Visionary Realms has not announced a date for Alpha or beyond. Pantheon is a crowdfunded game - click here to learn how that affects timeline predictions.

    In March 2021, Visionary Realms released a non-comprehensive list of items that, as of that point, need to be completed before Pantheon can be considered ready for Alpha. This is only a list for the start of Alpha 1. Day one of Alpha will be very different from the last day of Alpha, which is slated to have the remaining features and content mentioned elsewhere, such as all of Kingsreach. The process of implementation is:

    Design Complete → To Do → In Progress → Complete

    Many of these items are being worked on concurrently. As progress is made, items in the list below will move up the page until all are Complete. Items within each status category are listed in order of current priority, with the first being the most important. Click on "Why in Alpha?" next to each item to hear the developers explain why that is needed for Alpha 1.

    Click on the and buttons next to each item or the circles below each item to see how progress on that item has changed each month. Items marked UPDATED have a new status or details since the previous month. Click on the date below any item to open that month's Producer's Letter. (Note: Because these items are copied directly from Producer's Letters, they cannot always be searched using the terminology found in the Search Guide.)

    Human

     


    Complete (3 of 24)

    Items that are in-game and ready for Alpha release.


     

     NPC Combat Awareness
    Asset & Terrain Streaming
    HDRP Conversion
     

    In Progress (12 of 24)

    Items that are currently being worked on, but are not yet ready for Alpha release.


     

    Class Development
     Network Overhaul
     Gathering and Crafting
    Dispositions and Traits
    Improve Starting Experience for New Players
    Player Models
    NPC Models
    (Source needed for "Why in Alpha?")
    General 3D Assets
    (Source needed for "Why in Alpha?")
    Animations

     


      To Do (9 of 24)

    Items that have a finished implementation plan and are scheduled internally, but work has not yet begun. This can also apply to items that are partially implemented that are awaiting additional work to be fully completed.


     

    Ability Loadouts
    Perception System
    Faction
    Climbing Improvements
    Swimming
    Acclimation
    LFG Tool
    Basic Guild System
     

    Design Complete (0 of 24)

    Items that have a complete and ratified design document and are awaiting an implementation plan.


    Back to top